Interface RestartReplicaResponseOrBuilder

All Superinterfaces:
io.deephaven.shadow.core.com.google.protobuf.MessageLiteOrBuilder, io.deephaven.shadow.core.com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
RestartReplicaResponse, RestartReplicaResponse.Builder

public interface RestartReplicaResponseOrBuilder extends io.deephaven.shadow.core.com.google.protobuf.MessageOrBuilder
  • Method Summary

    Modifier and Type
    Method
    Description
    getStatus(int index)
    repeated .io.deephaven.proto.controller.ReplicaStatus status = 1;
    int
    repeated .io.deephaven.proto.controller.ReplicaStatus status = 1;
    repeated .io.deephaven.proto.controller.ReplicaStatus status = 1;
    getStatusOrBuilder(int index)
    repeated .io.deephaven.proto.controller.ReplicaStatus status = 1;
    repeated .io.deephaven.proto.controller.ReplicaStatus status = 1;

    Methods inherited from interface io.deephaven.shadow.core.com.google.protobuf.MessageLiteOrBuilder

    isInitialized

    Methods inherited from interface io.deephaven.shadow.core.com.google.protobuf.MessageOrBuilder

    findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
  • Method Details

    • getStatusList

      List<ReplicaStatus> getStatusList()
      repeated .io.deephaven.proto.controller.ReplicaStatus status = 1;
    • getStatus

      ReplicaStatus getStatus(int index)
      repeated .io.deephaven.proto.controller.ReplicaStatus status = 1;
    • getStatusCount

      int getStatusCount()
      repeated .io.deephaven.proto.controller.ReplicaStatus status = 1;
    • getStatusOrBuilderList

      List<? extends ReplicaStatusOrBuilder> getStatusOrBuilderList()
      repeated .io.deephaven.proto.controller.ReplicaStatus status = 1;
    • getStatusOrBuilder

      ReplicaStatusOrBuilder getStatusOrBuilder(int index)
      repeated .io.deephaven.proto.controller.ReplicaStatus status = 1;